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Major Hawke
Sons of Ivaldi Zero Hour Alliance
5
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Posted - 2013.01.25 23:58:00 -
[1] - Quote
A friend once told me that if i don't let my voice be heard, well then what's the point. So here is my current wish list for ccp, as a drone humping gallente pilot.
Make my domi look shmexy! I mean, i love the details on it, but the actual shape.....ewwwww. Look at what they did to the scorpion, that is now one of my favourite looking ships when it used to be the worst. Arguably i could crosss train for missiles to fly the rattle, but im not so keen on that, i like my guns.
Ui improvements. But yet the drone ui is still the same old one we've had for years? I hope this is in the works with everything else being done to the interface, it would be a shame to overlook the drone ui.
new drone skins? with turrets that actually track their targets rather than just orbit around and magically shoot from the air around them? Missiles look awesome now... but my pretty drones are starting to look a bit neglected!
Also can i name my drones plz :P
I'l have hank, frank, spank and tank, gank, tom, ****, harry, and of course liv tyler, cos, well, i love liv tyler.
Well i hope someone reads this. BTW great job on the past few expansions, i like very much.
Wow.... a thread with no complaining.... so far.... :) |

Major Hawke
Sons of Ivaldi Zero Hour Alliance
6
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Posted - 2013.01.26 11:44:00 -
[2] - Quote
Turelus wrote:I want "Focus Fire" to make them actually focus fire... 
This lol. My drones where switching targets last night when i had focus fire checked. Also, bonus to drone "effects" , for the ewar drones etc etc, rather than just damage and hitpoints. Cos lets face it, who uses webby drones??
Everyone has made good points here, hopefully they are aware of these issues, i haven't taken the time to read the csm minutes.
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Major Hawke
Sons of Ivaldi Zero Hour Alliance
7
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Posted - 2013.01.27 09:39:00 -
[3] - Quote
Small/med/large sentries would make sense, caldari drones shooting missiles would make sense too, a bonus to drone effects and a sexy new domi to???? They re-skinned the megathron to make it look more up to date. Wonder if they are planning on overhauling the rest? Re-posting for a bump and hoping devs check the forums on a sunday :P |

Major Hawke
Sons of Ivaldi Zero Hour Alliance
7
|
Posted - 2013.01.27 19:51:00 -
[4] - Quote
Has anyone heard of drones undergoing an overhaul?
Omnathious Deninard wrote:I have a big drone wish list :-) | V
Thats one hell of a drone thread you made (link in your sig) |

Major Hawke
Sons of Ivaldi Zero Hour Alliance
9
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Posted - 2013.01.29 21:44:00 -
[5] - Quote
Luc Chastot wrote:- Drone attack groups no longer use specific drones, but drone types instead. Launch an attack group of, say, 3 hobs and 2 hammers and the system will choose which ones to use from the many the ship has in the bay. - UI improvements. Just give us what you showed at fanfest. - AI improvements. Make drones intelligent, or at least less dumb. - Stats rebalance. Consider everything that's available now for drone users. - Graphics improvements. We need new models and textures that are more "authentic" (guns no longer shooting perpendicularly). - Behaviour algorithms. Let me program my drones, let me tell them to only attack player frigates that are aggressing me at a distance of 10km or less (and other stuff).
Give me this and I will give my first-born to CCP.
This. Modular drones???? Programmable settings would be awesome. They are combat rones in space after all> Surely they have advanced enough ai that we pod pilots can set them more parameters other than "aggressive" or "passive".
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Major Hawke
Sons of Ivaldi Zero Hour Alliance
9
|
Posted - 2013.01.30 01:34:00 -
[6] - Quote
yes...yes i do :P But also drones sorely need a major overhaul. |

Major Hawke
Sons of Ivaldi Zero Hour Alliance
9
|
Posted - 2013.02.01 20:26:00 -
[7] - Quote
T2 resists.... can't believe i missed that one. T2 drones definitely should have t2 resists. Are you listening ccp! *shakes fist* |

Major Hawke
Sons of Ivaldi Zero Hour Alliance
11
|
Posted - 2013.02.02 18:25:00 -
[8] - Quote
Hammer Borne wrote:I think if my space shoe looked the same, but my drones looked like flying laser turrets of laser spewing death, I would be OK.
But my turrets look like fragile kite frames and I sit in a big Shoe.
Send us some love (and yes to many of the GUI requests)!
+1 for beefier looking sentries (don't forget the small/med/large sizes to :p) |

Major Hawke
Sons of Ivaldi Zero Hour Alliance
11
|
Posted - 2013.02.06 12:49:00 -
[9] - Quote
Bump for a dev. |

Major Hawke
Sons of Ivaldi Zero Hour Alliance
11
|
Posted - 2013.02.12 17:29:00 -
[10] - Quote
Bumpety bump till a dev gives thumbs up. |

Major Hawke
Sons of Ivaldi Zero Hour Alliance
11
|
Posted - 2013.02.13 13:31:00 -
[11] - Quote
Vaako Horizon wrote:As a drone user I have been requesting changes and complained a rather large amount of times about specific issues. The main "Issues" I have been screaming about are
1. focus fire doenst really work.....
2. actuall drone boats, not hybrids ( rattle and domi both use 2 weapon systems, and no, I dont count carriers as drone boats since they can also use fighters) ( and do change the look on the domi, the blob needs a new face!! )
3. hotkeys ( this however isnt a drone specific issue but rather a UI issue... I hate needing to have the darn overview tagged ( in focus ) for hotkeys to actually work )
While I have seen some effort in terms of drones, drone damage amps etc etc, it feels like ccp are ignoring drones in general which is sad.
Yes it does feel that way doesn't it. i'd love to see a more intricate drone management tab, whereby i can set in more detail how i want my drones to act under different circumstances. Instead of just "passive" or "aggressive". Focus fire works the majority of the time for me but they do split themselves over multiple targets from time to time. I'm not asking for drone to be buffed but to bring them up to date with better features, new skins, etc etc. And for gods sake, give a bonus to drone effects! rather than just dmg. Would be great to see people finally making use of ewar drones other than the dam ecm ones. When was the last time you used a webby drone or tp drone??? I never have.
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Major Hawke
Sons of Ivaldi Zero Hour Alliance
11
|
Posted - 2013.02.13 23:51:00 -
[12] - Quote
Shyuu wrote:Drone ideas
- A Module that repairs drones in bay
- Salvage drones that work (IGÇÖve still got problems with salvage drones sitting idle and not auto salvaging my own wrecks)
- Emergency recall skill; If a pos can activate it's shield in response to damage a drone should be able to automatically retreat to the drone bay if it's damaged to structure, (maybe start at 50% + 10% per level of skill)
- New Drone options; examples
Suicide drones basically a heavy drone with a smart bomb EW Camo Drones that project false images to scanners/probes/and target map but look the same to visual inspection Defender Drones that act as AOE Missile denial (thus if you assign them to "assist" a target they defend it from missiles rather than the launcher) Afterburner based drones rather than mwd
- New Drone Controls
The ability to assign priority targets to drones (in a broad way) such that certain ship sizes are targeted first
Individual recall hotkeys
An option to have damaged drones float to the bottom of the launch list (ever recall a drone and accidently send it right back out?)
- Ship options
Sub carrier fighters/bombers; I'm not advocating insanity, but the idea of a micro carrier has been rattling around in my brain ever since the orca showed up. Why wouldn't someone jury-rig a support bay for a fighter into the smallest possible spaces? For example a Firbolg is only 5000m^3 while a thorax is 62 times that size. To keep it balanced drop the highs to almost nothing, and rely entirely on its drones. Essentially converting from a drone boat, to a parasite carrier.
Stupid over the top ideas.....
Micro acceleration gate that "launches" drones to targets (normal recall of course) Micro Barrier generating drones (requires 4 or more orbiting a target) that optionally generate a shield or negates warp Scout Drones in line with the MicroAccel idea, Drones that you can launch toward celestial targets that burn out reaching their target, but send back a window of the target overview. (To ID gate camps) Structure repair drones that work on self?
I guess to sum it up what I really want is a parasite ship.
I want a space ship that is worthless on its own; absolutely zero gank, not a single hardpoint, which instead has everything focused on drones and tank. With a UI that allows a little better fine grained control over the drone A.I. (Target Priorities, Damage thresholds, working salvagers.)
+1 from me |

Major Hawke
Sons of Ivaldi Zero Hour Alliance
11
|
Posted - 2013.02.18 11:33:00 -
[13] - Quote
bump. C'mon ccp pweeeeease :) Drone update suggestions: https://forums.eveonline.com/default.aspx?g=posts&t=197943 |

Major Hawke
Sons of Ivaldi Zero Hour Alliance
11
|
Posted - 2013.02.18 21:24:00 -
[14] - Quote
Also can my my salvage drones "auto salvage" please? Drone update suggestions: https://forums.eveonline.com/default.aspx?g=posts&t=197943 |

Major Hawke
Sons of Ivaldi Zero Hour Alliance
12
|
Posted - 2013.03.05 17:19:00 -
[15] - Quote
Things that go BUMP in the night. Drone update suggestions: https://forums.eveonline.com/default.aspx?g=posts&t=197943 |
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